GearTech Games is a CG Graphics and Game Technology Company founded in 2006 and based in Seattle, Washington. The company will debut “Asylum” a Horror - First Person Experience in 2010 for the Mac and PC.  Asylum and other future Immersive Entertainment Experience titles are being developed with the Unity Game Engine.
http://www.unity3d.com/shapeimage_2_link_0
GearTech Games utilizes state of the art development software.  ZBrush, modo, Cinema 4D, Lightwave 3D and Cheetah 3D help us leverage and harness our vision for creating the finest in CG Graphics and Online Gaming Experiences!

David Larson - Owner and Lead Developer.http://www.pixologic.com/home.phphttp://www.luxology.com/http://www.maxon.net/pages/dyn_files/dyn_htx/htx/welcome_e.htmlhttp://www.newtek.com/lightwave/http://www.cheetah3d.com/http://www.cheetah3d.com/shapeimage_4_link_0shapeimage_4_link_1shapeimage_4_link_2shapeimage_4_link_3shapeimage_4_link_4shapeimage_4_link_5
Making a game tireGame_Prop_Tutorials/Game_Prop_Tutorials.html
ASYLUM PRE-VIZ WALK THRUAsylum.html
MAKING A shadow mapCreating_a_Terrain_Shadow_Map/Creating_a_Terrain_Shadow_Map.html