welcome to Geartech games.  a company dedicated to developing the finest in 3d graphics and online games.
GearTech Games utilizes state of the art development software.  ZBrush, modo, Cinema 4D, Lightwave 3D and Cheetah 3D help us leverage and harness our vision for creating the finest in CG Graphics and Online Gaming Experiences!

David Larson - Owner and Lead Developer.http://www.pixologic.com/home.phphttp://www.luxology.com/http://www.maxon.net/pages/dyn_files/dyn_htx/htx/welcome_e.htmlhttp://www.newtek.com/lightwave/http://www.cheetah3d.com/http://www.cheetah3d.com/shapeimage_3_link_0shapeimage_3_link_1shapeimage_3_link_2shapeimage_3_link_3shapeimage_3_link_4shapeimage_3_link_5
Making a game tireGame_Prop_Tutorials/Game_Prop_Tutorials.html
beginning a project with Unity
ASYLUM PRE-VIZ WALK THRUAsylum.html
MAKING A shadow mapCreating_a_Terrain_Shadow_Map/Creating_a_Terrain_Shadow_Map.html
Demo industrial arena
new! Book Recommendation!
ZEN of ZBrush is a fantastic new book showcasing a powerful modeling technique for hard surface sculpting in ZBrush.  Written by Mike Jensen, this illustrated guide will show you how to make fast prototype game assets that normally require hours of poly pushing.  Grab a copy today and start sculpting your game into reality!
Mercenary studioshttp://www.mestophales.com/A/index.php?page=shop.product_details&flypage=flypage.tpl&product_id=92&category_id=38&option=com_virtuemart&Itemid=53
Light Probe test project - uniyt 3.5betaLightProbes.html
Email me any questions or comments - geartechgames@me.commailto:geartechgames@me.comshapeimage_14_link_0
Last updated 1.25.2012